OK, we’ve approached the end of learning new commands, now we’ll actually focus on creating great programs with them. In this post, we’ll cover using trapped boxes with the goto, end, and if-then commands. In this program, we have a trap box:
Okay, now we covered all basics of BASIC. These pages are the posts of the Basics of BASIC programming:
In This Section We Learned about the print feature and how it’s the basis of BASIC programming
In This Section we learned about program directions and the run/list feature in BASIC. Directions are the basis of BASIC programming
In this section we learned about variables and how they are different from the mathematical variables, along with the input, randomizing, and algorithm of numbers. We also learned the becomes feature and described the linking of the If-Then statements in the Intermediate section.
Hopefully you learned a bunch from this tutorial/tutorials! In the Intermediate and Advanced stages of BASIC programming, you should find yourself looking at this archive page of the basics.
“No skyscraper construction is possible without the foundations of it”
Experiencedsitemaker- Or more relevant: Experiencedprogrammer
In order to write a program, you must list your steps:
1 print “Hello, World!”
2 print “Goodbye, World!”
3 print “Never Mind…”
It’s easy to list steps, you just give the computer directions. In MASICA.jar (please refer to the getting started guide), type “1” (no quotations) in the command box and it should be bold. If it is not, remember to not type anything before the “1”- not even a space. Then, type in anything we learned of your choice. Press enter. Then type the number 2 in the command box and the command, and so on Continue reading Listing Programs And Respective Commands